Y3K

3000Lab

Built for the year 3000

Y3K Lab is a personal incubator for retro-futurist experiments: a workshop where software, hardware, and ideas are made real.

Experiments

Phos4 | Terminal-UI Engine

The pure-bash, themeable terminal-UI engine that renders Y3K — and owns the canonical machine-readable palette values. The most central component.

soon

Blue Steel | Claude Theme

A really, really, ridiculously good-looking theme (a Zoolander homage) — the Y3K palette as ANSI-256/hex token overrides on Claude Code’s dark base.

soon

Project System | Dashboard

Wears the brand in its dashboard UI — the original surface the Y3K look grew up in.

soon

[dot]files | Shell & Terminal

Shell, terminal (Ghostty), and tool configs — the palette carried across the everyday environment.

soon

ABP 3D | Always Be Printing

The 3D-print crew — filament-fed prototypes, parts, and one-off props, stamped with the Y3K look.

soon

Y3K Home | Homelab of the Future

Home Assistant, personal infrastructure, and the admin/finances stack — a household running on Y3K.

soon

Y3K RC | Build · Race · Bash · Crawl

The RC car club — building, racing, bashing, and crawling (scale 4×4 off-roading) RC cars and trucks, all in Y3K livery.

soon

Bolo2K | Browser-Native Bolo

A faithful remake of Stuart Cheshire’s Bolo — a retro multiplayer tank-battle classic, first coded in 1987. Claim refuelling bases, build pillboxes, form alliances, hold the island.

play

Tuesday Drockets | Model Rocket Squad

The model rocket squad — building and launching, with a name that riffs on “two-stage rockets.” In Y3K livery.

soon

A3K | Design Language

The synthwave look every experiment here speaks — neon magenta→cyan gradients, double-line wordmarks, power-on motion.

soon