Built for the year 3000
Y3K Lab is a personal incubator for retro-futurist experiments: a workshop where software, hardware, and ideas are made real.
The RC car club — building, racing, bashing, and crawling scale 4×4 off-road rigs, all in Y3K livery.
Home Assistant, personal infrastructure, and the admin/finances stack — a household running on Y3K.
The 3D-print crew — filament-fed prototypes, parts, and one-off props, stamped with the Y3K look.
A faithful remake of Stuart Cheshire's Bolo — the 1987 multiplayer tank-battle classic. Claim bases, build pillboxes, hold the island.
The model rocket squad — building and launching, with a name that riffs on "two-stage rockets." In Y3K livery.
The design language every experiment wears — a neon magenta→cyan ramp, double-line wordmarks, and brief power-on motion. The family's always-lit source of colour.
Free DIY how-tos at guides.y3klab.com. // Spotlight is hand-curated — drop the guides to feature into the three tiles below.
The structural constitution every Y3K surface obeys — how everything is organized: a node describes itself, in the same shape, at every altitude.
Every node describes itself, in a consistent shape, at every altitude — the law the whole system is built on. A folder's primary document carries the folder's name; every file that represents its container takes the container's name, never a generic one.
A really, really, ridiculously good-looking theme — the Y3K palette on Claude Code, plus a live status bar. Free download.
A tiny operating system for your projects — spin up, shelve, archive, and index a personal portfolio from the terminal. Free download.
The pure-bash, themeable terminal-UI engine that renders Y3K — and owns the canonical machine-readable palette. The most central component.
Shell, terminal (Ghostty), and tool configs — the palette carried across the everyday environment.